Introduction to Performance Lighting (20 credits)
This module aims to embed foundation concepts and techniques relating to performance lighting. You will explore design methods relating to Drama and look at the lighting hardware and control methods typically associated with theatre.
Introduction to Performance Sound (20 credits)
This module gives you the training you need to work with live sound public address systems and the amplification of sound for performance. The module focuses on setting up the hardware and then looks at techniques relating to good practice in operation.
Theatre Design 1 (20 credits)
The aim of this module is to offer an introduction to the practical and conceptual principles of design for performance events. You will begin to understand the role of the designer as part of a creative team and the possibilities around creating and enhancing performance through scenic elements.
Digital Audio Recording & Editing (20 credits)
This module offers a range of skills related to the development of sound effects and soundscape for live performance. It covers techniques relating to audio recording as well as the manipulation and development of digital sound through production software.
Assistant Stage Management (20 credits)
This is the start of a Stage Management thread that runs through all three years and explores the crucial role of the ASM within a live performance context.
Event Portfolio 1 (20 credits)
This module sees you develop a portfolio of evidence as you support a range of live performance events utilising those skills developed throughout the year.
Live Sound (20 credits)
This module builds on the module in year 1 and sees you take control of much larger PA systems for events such as rock shows and musicals.
Contemporary Lighting Techniques (20 credits)
This module builds on the lighting work completed in year 1 and again sees you working with more complex lighting equipment such as intelligent moving fixtures for a range of events including rock shows and musicals.
Live Performance Visuals (20 credits)
This module seeks to introduce students to the rapidly developing field of performance visuals used for a range of live events. Frequently referred to as ‘projection mapping’ the module will examine the use of current software and develop those skills needed to create engaging digital imagery that can act as a performance in their own right or as part of a wider performance technology support.
Creative Sound Design (20 credits)
This module allows you to really explore your creative side and develop advanced skills in digital audio editing and soundscape production.
Event Portfolio 2 (20 credits)
As with year 1 this module gives you the opportunity to support a range of performance events and apply all of those skills developed throughout the year.
Likely Optional Modules
Deputy Stage Management (20 credits)
This module is designed to introduce you to the concepts and processes relating to stage-managing live performance events. You will explore the very specific roles relating to managing performance for large-scale events together with examples of how those roles conflate to a more all-encompassing single management role for small performance companies.
Theatre Design 2
This module sees you undertake a significant piece of individual work in response to a given brief in collaboration with other partners in a creative process of designing for production up to and including presenting a finished model, set of costume drawings and working drawings to a director for a given space.
Work Placement Portfolio (20 credits)
This module is designed to connect you more fully with industry professionals and established working practices within the live event community. It provides a framework for you to experience a commercial workplace, with a view to engaging fully with the day-to-day operations of the professional environment.
Live Event Production Management (20 credits)
This module aims to develop those skills that relate to the logistics, organisation and delivery of a large-scale event, or series of events from, a production perspective. It offers a framework that will provide opportunities for you to work closely with other members of the creative team during the preparation of live events and subsequently the opportunity to manage a team of production specialists in the provision of their supporting work.
Digital Performance Environments (20 credits)
This module is designed to explore the rapidly emerging and diversifying field of multimedia performance and interactive performance installation. Contemporary performance practice seeks to embrace new performative literacies and makes efforts to engage with current technologies in order to redefine the performance setting and the means by which performance is delivered.
Individual Project (Practice as Research) (40 credits)
This module aims to provide the opportunity for you to draw together with other students and apply the skills and knowledge acquired through the programme to realise a practical-led research project under supervision. The module will encourage you, as semi-autonomous practitioners, to formulate well-defined research questions about your creative practice and to explore these in a workshop environment using practical skills gained on the programme.
Likely Optional Modules
Company Stage Management (20 credits)
You will focus on company stage management and the logistics of stage management in a professional context. Emphasis will be placed on professional development and employability, and you will build a portfolio of practical experience to evidence engagement with the professional process.