Creative Music Technology

BA single honours Music: Creative Music Technology 2016/17

Creative Music Technology is an innovative programme that focuses on the latest developments in sound design and audio processing. The programme is designed for students with a creative background in electronic composition and production, DJ technology or audio software development. Creative Music Technology students have the opportunity to develop their creative ideas within the fully equipped digital studios and perform or exhibit their works in a range of contexts, such as performances, installations and websites.

The course is run by a dynamic team of tutors, many of whom work in the contemporary audio scene as producers, composers, performers, sound artists and software designers.

In addition, students will have the opportunity to work with our in-house record label (C3U Records) and have visiting lectures from professionals working in the contemporary music scene.

Visiting lecturers have included Matthew Herbert (international producer and performer), DJ Sniff (turntablist and software designer), Janek Schaefer (internationally-renowned sound artist and composer), David Toop (leading author and sound artist) and Evan Parker (world-leading saxophonist and composer)

The programme aims to bring students to a new awareness of the creative potential of sound in contemporary culture, and how the analysis and manipulation of sound can be used to relate to other art forms and academic disciplines, such as the Visual and Performing Arts as well as Digital Media. The course does not focus upon one particular style. Instead, it aims to be open-minded and teach industry-standard techniques that can be applied to a range of contexts, from the club to the art gallery, games console or mobile phone. Students on the course typically apply their skills to areas such as dubstep, drum ‘n’ bass, film and game music and experimental music/sonic art.

Students will receive compulsory tuition in:

  • Logic
  • Ableton Live
  • Max/MSP
  • HTML 5 and other web design software
  • Microphone techniques and live recording

Alongside optional tuition in:

  • Protools
  • Live DJ/Sampling Techniques with, for example, Serato Scratch or Ableton Live
  • Surround-sound mixing (quadraphonic, 5.1 and 7.1) in our custom-built studios or in installations at external venues

Successful students will have gained a full range of theoretical, creative, social, technological and administrative skills and resources appropriate for employment in, for example, the music industry as sound artists/composers, sound engineers/producers, in community music and in education settings. They will also be appropriate for a very wide variety of other settings, including the computer games and interactive media sector, where project management as well as creativity, confidence, discipline and flair are important.

Fees

The 2015/16 and 2016/17 annual tuition fees for this course are:

 UK/EUOverseas*
Full-time

£9,000**

£11,000

Part-time

N/A

N/A

Tuition fees for all courses are payable on an annual basis, except where stated.

UK/EU full-time tuition fees for this course are set in line with the current maximum regulated tuition fee levels permitted by the UK Government.

Overseas full-time tuition fees for this course may be subject to an annual inflationary increase in every year where the course lasts more than one year. 

*Overseas fee scholarships may be available for eligible students. For further information please contact fees@canterbury.ac.uk or the International Office: ipo@canterbury.ac.uk.

**Full-time courses which have a Foundation Year 0 will have a 2015/16 and 2016/17 UK/EU tuition fee of £6,000 in Year 0.

Further information

Additional course costs

Although we aim to minimise any additional costs to students over and above the course tuition fee, there will be some additional costs which students on courses are expected to meet. 

Read further information about the general additional costs which apply to courses at Canterbury Christ Church University.

Cognitive/intellectual skills are developed within, for example, lectures, workshops, seminars, and rehearsals through the use of supporting software packages in some modules. Subject-specific skills are developed within lectures and workshop sessions, practical exercises, small group teaching and tutorials. Graduate skills are developed through independent practice-based research activities, case studies and data analysis, group rehearsals and performances, seminars and presentations, and practical audio production.

A range of assessment methods including coursework, written examinations, practical examinations, seminar presentations, reflective commentaries. musical composition, production and performance.

Fact file

UCAS code

  • J930

Length

  • 3 years full-time

Entry requirements

  • A typical offer would be 240-280 UCAS Tariff points
    All applications will be considered on an individual basis according to qualifications, background and experience. Particular importance is placed upon knowledge and experience of electronic composition and production, DJ technology or audio software development. More entry requirement details.

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School

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Last edited: 16/05/2016 14:03:00